An escape room reimagined!
The player must use clues around the room to figure out the code to the lock on the door or else the spreading fire will engulf them and everything inside the room.
This video above shows a quick playthrough of Please Stand By.
Please Stand By was created in Unreal Engine 5. Autodesk Maya and Substance Painter were also used to create assets for the game.
The video above shows a complete playthrough of Please Stand By and also shows the graybox and player zoo of the project which is not show in the quick playthrough.
Please Stand By is what I’d consider, one of my most successful projects. It was a challenge learning how to use Blueprints in Unreal Engine 5 to make things interactive. The project, from ideation to completion, was done in 5 weeks which is not a lot of time while working solo on a project. I am happy with the final results of the project and with the new knowledge I have gained.