Possum Panic!

For the Savannah College of Art and Design’s (SCAD) 2024 Game Jam, I was part of a team who created a game called Possum Panic!. The Game Jam theme was “make me laugh” and was 48 hours long. Our team consisted of 19 people and was created in Unreal Engine.

Base Color

Featured Asset: Gas Pump

Normal

Occlusion Roughness Metallic

Other Assets:

Main Responsibilities:

  • Modeling props in Autodesk Maya (some of the main ones include:)

    • Pretzel

    • Soda bottle

    • Beer bottle

    • Canned food

    • Gas pump

  • Also created the design of the logo for the gas station (Big AL’s) and kept a consistent color palette

  • Texturing various meshes in Substance Painter as needed (props and the player character/possum)

  • Creating Materials in Unreal Engine and applying them to static meshes as requested

Members of Possum Panic Game Jam:

Andrew Regan
Beryl Wang
Colleen Martyn
Danny Lee
Dylan Stumbo
Elliot Lewis
Emily Cushing
Eric Ni
Gabe Laberge
Holden Oliphant
Kit Tay
Logan Park
Logan Zimmermann
Marian Hall
Nathan Ng
Peyton Ostack
Rhys Callaway (me)
Rian Richardson

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